Tooltip
Inflicts Arcane damage to enemies in a cone in front of the caster, reducing their movement and increasing the time between their attacks for 10 sec.
How it works
Sand Breath is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 49.612. It scales with 1 times spell power. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -100. It scales with 1 times spell power. Its area radius is 20 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It scales with 1 times spell power. Its area radius is 20 yards.
What it does
Sand Breath is an Arcane spell with a 2 sec cast, a range of 20 yards and effects that last 10 sec. When cast it deals Arcane damage (base value 49.612) in a 20 yard radius and applies an aura in a 20 yard radius. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 2 sec |
| Duration | 10 sec |
| Mechanic | Snared |
| Effect #1 | School Damage (2) Value: 49.612 Spell power coefficient: 1 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 138 Value: -100 Spell power coefficient: 1 Radius: 20 yards |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: -50 Spell power coefficient: 1 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.