Tooltip
Inflicts Arcane damage to enemies in a cone in front of the caster, reducing their movement and increasing the time between their attacks for 10 sec.
How it works
Sand Breath is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 396.5. It scales with 1 times spell power. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -100. It scales with 1 times spell power. Its area radius is 20 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It scales with 1 times spell power. Its area radius is 20 yards.
What it does
Sand Breath is an Arcane spell with a 2 sec cast, a range of 5 yards and effects that last 10 sec. When cast it deals Arcane damage (base value 396.5) in a 20 yard radius and applies an aura in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 2 sec |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Value: 396.5 Spell power coefficient: 1 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 138 Value: -100 Spell power coefficient: 1 Radius: 20 yards |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: -50 Spell power coefficient: 1 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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