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Savage Maul

Spell

Savage Maul

Physical

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Instant castVision Range (AOI)

T'zala charges towards the target player and mauls them, inflicting 20 Physical damage.

Savage Maul

Tooltip

T'zala charges towards the target player and mauls them, inflicting 20 Physical damage. The attack leaves behind a bleeding wound on the target, causing them to bleed for 5 Physical damage every 1 sec and increasing their Physical damage taken by 10% for 10 sec.

How it works

Its dispel type is client id 11.

Savage Maul is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 20.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -10.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 1 sec, 10 times over the full 10 sec (50 base in total).

What it does

Savage Maul is a Physical spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it deals Physical damage (base value 20), applies an aura and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration10 sec
Dispel typeDispel type id 11
Effect #1School Damage (2)
Value: 20
Effect #2Apply Aura (6)
Aura type id 101
Value: -10
Misc value: 1
Effect #3Apply Aura (6)
Aura type id 3
Value: 5
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Savage Maul appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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