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Seismic Slam

Spell

Seismic Slam

Physical

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Instant castTower 100

Malkorok slams the ground, inflicting 1135.76 Physical damage in a area around a random enemy.

Seismic Slam

Tooltip

Malkorok slams the ground, inflicting 1135.76 Physical damage in a area around a random enemy. In addition, anyone hit by Seismic Slam is knocked into the air.

How it works

Seismic Slam is built from 3 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 350. Its area radius is 5 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 1135.76. Its area radius is 5 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1. Its area radius is 5 yards.

What it does

Seismic Slam is a Physical spell with an instant cast, a range of 100 yards and effects that last 7 sec. When cast it has a Knock Back effect in a 5 yard radius, deals Physical damage (base value 1135.76) in a 5 yard radius and applies an aura in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Tower 100)
Cast timeInstant
Duration7 sec
Effect #1Knock Back (98)
Value: 350
Radius: 5 yards
Effect #2School Damage (2)
Value: 1135.76
Radius: 5 yards
Effect #3Apply Aura (6)
Aura type id 4
Value: 1
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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