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Sentinel

Spell

Sentinel

Physical

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Warrior

Instant cast30 sec cooldownCombat Range

Increases your damage done by 25%, and reduces damage taken by 25%.

Sentinel

Tooltip

Increases your damage done by 25%, and reduces damage taken by 25%. Lasts for 8 sec.

How it works

Each cast of Sentinel costs 40 Rage. It does not trigger the global cooldown, so it can be used between other casts.

Sentinel is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 25.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -25.

What it does

Sentinel is a spell with an instant cast, a range of 5 yards, a 30 sec cooldown and effects that last 8 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost40 Rage
Range5 yards (Combat Range)
Cast timeInstant
Cooldown30 sec
Global cooldownNone
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 79
Value: 25
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 87
Value: -25
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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