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Severance

Spell

Severance

HolyNatureShadowArcane

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Instant castAnywhere - Unlimited

L'ura transcends, diverging both players and her own being across two alternate dimensions.

Severance

Tooltip

L'ura transcends, diverging both players and her own being across two alternate dimensions. The violent division inflicts 55 Cosmic damage to all players.

How it works

Severance is built from 10 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3).
  4. Effect 4 is Dummy (effect type 3).
  5. Effect 5 is Dummy (effect type 3).
  6. Effect 6 is Dummy (effect type 3).
  7. Effect 7 is Dummy (effect type 3).
  8. Effect 8 is Dummy (effect type 3).
  9. Effect 9 is Dummy (effect type 3).
  10. Effect 10 is Dummy (effect type 3).

What it does

Severance is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Dummy (3)
Effect #2Dummy (3)
Effect #3Dummy (3)
Effect #4Dummy (3)
Effect #5Dummy (3)
Effect #6Dummy (3)
Effect #7Dummy (3)
Effect #8Dummy (3)
Effect #9Dummy (3)
Effect #10Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Severance appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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