Tooltip
L'ura transcends, diverging both players and her own being across two alternate dimensions. The violent division inflicts 55 Cosmic damage to all players.
How it works
Severance is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Dummy (effect type 3).
What it does
Severance is a Holy, Nature, Shadow and Arcane spell with a 1.5 sec cast, an unlimited range and effects that last 0.5 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 1.5 sec |
| Duration | 0.5 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Dummy (3) |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.