Skip to content
Severance

Spell

Severance

HolyNatureShadowArcane

Advertisement

10 secAnywhere - Unlimited

L'ura transcends, diverging both players and her own being across two alternate dimensions.

Severance

Tooltip

L'ura transcends, diverging both players and her own being across two alternate dimensions. The violent division inflicts 55 Cosmic damage to all players.

How it works

Severance is built from 9 client effects, applied in this order:

  1. Effect 1 is effect type 77, which the datamine does not name.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 261.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec.
  4. Effect 4 is Dummy (effect type 3).
  5. Effect 5 is Dummy (effect type 3).
  6. Effect 6 is Dummy (effect type 3).
  7. Effect 7 is Dummy (effect type 3).
  8. Effect 8 is Dummy (effect type 3).
  9. Effect 9 is Dummy (effect type 3).

What it does

Severance is a Holy, Nature, Shadow and Arcane spell with a 10 sec cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast time10 sec
DurationInfinite
Effect #1Effect 77
Effect #2Apply Aura (6)
Aura type id 261
Misc value: 169
Effect #3Apply Aura (6)
Aura type id 226
Period: every 1 sec
Effect #4Dummy (3)
Effect #5Dummy (3)
Effect #6Dummy (3)
Effect #7Dummy (3)
Effect #8Dummy (3)
Effect #9Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Severance at Wowhead (opens Wowhead in a new tab)