Tooltip
Step through the shadows to appear behind your target and gain 70% increased movement speed for 2 sec.
If you already know, instead gain 1 additional charges.
How it works
It works on charges (charge category 1206); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. It does not trigger the global cooldown, so it can be used between other casts.
Shadowstep is built from 3 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Shadowstep.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 70.
- Effect 3 is Dummy (effect type 3).
What it does
Shadowstep is a spell with an instant cast, a range of 100 yards and effects that last 2 sec. When cast it applies an aura. It also casts Shadowstep (record #36563).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Recovery time | 1 sec |
| Global cooldown | None |
| Charges | Charge category id 1206 (charge count not in the datamine) |
| Duration | 2 sec |
| Effect #1 | Trigger Spell (64) Trigger spell: Shadowstep |
| Effect #2 | Apply Aura (6) Aura type id 31 Value: 70 |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.