Tooltip
Charges a random enemy target, snaring all enemies around the target location. After the charge, he winds up a massive shield bash that will severely injure and knock down anyone struck by it.
What it does
Shield Slam is a Physical spell with a 2 sec cast, a range of 100 yards and effects that last 3 sec. When cast it deals Physical damage (base value 40) in a 7 yard radius and applies an aura in a 7 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell facts
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 2 sec |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 40 Radius: 7 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Radius: 7 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
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