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Shield Slam

Spell

Shield Slam

Physical

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2 secTower 100

Charges a random enemy target, snaring all enemies around the target location.

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Shield Slam

Tooltip

Charges a random enemy target, snaring all enemies around the target location. After the charge, he winds up a massive shield bash that will severely injure and knock down anyone struck by it.

What it does

Shield Slam is a Physical spell with a 2 sec cast, a range of 100 yards and effects that last 3 sec. When cast it deals Physical damage (base value 40) in a 7 yard radius and applies an aura in a 7 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast time2 sec
Duration3 sec
EffectsSchool Damage, Apply Aura
RangeTower 100
Spell ID138064

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolPhysical
Range100 yards (Tower 100)
Cast time2 sec
Duration3 sec
Proc chanceAlways
Effect #1School Damage (2)
Value: 40
Radius: 7 yards
Effect #2Apply Aura (6)
Aura type id 12
Radius: 7 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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