Tooltip
Inflicts 100 Physical damage to an enemy, stunning them for 3 sec.
How it works
Shield Slam is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Shield Slam is a Physical spell with an instant cast, a range of 5 yards and effects that last 3 sec. When cast it deals a percentage of weapon damage (base value 100) and applies an aura. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Stunned |
| Effect #1 | Weapon % Damage (31) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.