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Shield Smash

Spell

Shield Smash

Physical

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Instant castCombat Range

Inflicts 38.0648 Physical damage to an enemy, stunning it for 3 sec.

Shield Smash

Tooltip

Inflicts 38.0648 Physical damage to an enemy, stunning it for 3 sec.

How it works

Shield Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
  2. Effect 2 is School Damage (effect type 2). Its base value is 38.0648. It scales with 1 times spell power. It applies the stunned mechanic.

What it does

Shield Smash is a Physical spell with an instant cast, a range of 5 yards and effects that last 3 sec. When cast it applies an aura and deals Physical damage (base value 38.0648) with the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration3 sec
Effect #1Apply Aura (6)
Aura type id 12
Effect #2School Damage (2)
Value: 38.0648
Spell power coefficient: 1
Mechanic: Stunned

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Shield Smash appears in: 1 boss encounter.

Boss encounters

  • Thorim in Ulduar
    Journal section: Stage One: Prove Your Worth > The Hallway > Iron Honor Guard
    Encounter creatures: Sif, ThorimRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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