Tooltip
sends fragments of energy in all directions. Players that come into contact with a suffer 18.5 Nature damage and are stunned for 2 sec.
How it works
Shock Orb is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 18.5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
What it does
Shock Orb is a Nature spell with an instant cast, an unlimited range and effects that last 2 sec. When cast it deals Nature damage (base value 18.5) and applies an aura with the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | School Damage (2) Value: 18.5 |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shock Orb appears in: 1 boss encounter.
Boss encounters
- Lady Naz'jar in Throne of the Tides
Journal section: Shock Blast
Encounter creatures: Lady Naz'jar, Naz'jar Honor Guard, Naz'jar Frost WitchDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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