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Shock Pulse

Spell

Shock Pulse

Nature

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Instant castSelf Only

A mighty seismic eruption knocks enemies back and inflicts 908.609 Nature damage.

Shock Pulse

Tooltip

A mighty seismic eruption knocks enemies back and inflicts 908.609 Nature damage.

How it works

Shock Pulse is built from 2 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 75. Its area radius is 400 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 75000. Its area radius is 400 yards.

What it does

Shock Pulse is a Nature spell with an instant cast and no range (it targets the caster). When cast it has a Knock Back effect in a 400 yard radius and deals Nature damage (base value 75000) in a 400 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1Knock Back (98)
Value: 75
Misc value: 800, 500
Radius: 400 yards
Effect #2School Damage (2)
Value: 75000
Radius: 400 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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