Tooltip
Creates a growing cone of rumbling earth in front of the caster. Creatures caught in the area of effect get knocked into the air and will take falling damage when they land.
How it works
Shockwave is built from 3 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 300. Its area radius is 10 yards.
- Effect 2 is Trigger Missile (effect type 32). It triggers Shockwave.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Shockwave is a Nature spell with a 2 sec cast, a range of 60 yards and effects that last 1.5 sec. When cast it has a Knock Back effect in a 10 yard radius, launches a missile and applies an aura. It also casts Shockwave (record #119929).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 2 sec |
| Duration | 1.5 sec |
| Effect #1 | Knock Back (98) Value: 300 Misc value: 10 Radius: 10 yards |
| Effect #2 | Trigger Missile (32) Trigger spell: Shockwave |
| Effect #3 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.