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Shockwave

Spell

Shockwave

Physical

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Instant cast20 sec cooldownCombat Range

Sends a wave of force in front of the golem, causing 4.22504 damage and stunning all enemy targets within 10 yards in a frontal cone for 2 sec.

Shockwave

Tooltip

Sends a wave of force in front of the golem, causing 4.22504 damage and stunning all enemy targets within 10 yards in a frontal cone for 2 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Shockwave is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 4.225. Its area radius is 10 yards.

What it does

Shockwave is a Physical spell with an instant cast, a range of 5 yards, a 20 sec cooldown and effects that last 2 sec. When cast it applies an aura with the stunned mechanic in a 10 yard radius and deals Physical damage (base value 4.225) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Cooldown20 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration2 sec
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 10 yards
Effect #2School Damage (2)
Value: 4.225
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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