Tooltip
Proximity to the artifact weakens your Prey over time.
What it does
Siphon Vitality is a spell with a 2.5 sec cast, a range of 20 yards and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell facts
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Physical |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 2.5 sec |
| Duration | Infinite |
| Effect #1 | Trigger Spell (64) Trigger spell id 1256910 |
| Effect #2 | Apply Aura (6) Aura type id 395 Misc value: 38488 |
| Effect #3 | Apply Aura (6) Aura type id 226 Period: every 5 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Multiple client spell records exist
The game client stores 4 separate Spell records named "Siphon Vitality". This page is record #1256887. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.
| Record | What differs from this record | Likely reason |
|---|---|---|
| #110312 | school: Shadow; cast time: instant; duration: none; effect types: Health Leech; different tooltip text | A different effect setup |
| #350339 | journal encounter: The Nine; school: Shadow; cast time: 3 sec; duration: none; effect types: Health Leech; different tooltip text | A different caster |
| #1256883 | cast time: instant; duration: none; effect types: Dummy; different tooltip text | A different effect setup |
Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.