Most of this is useless now, because as of 3.0 Slam suspends your swing timer instead of resetting it.
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* The Death of Slam for Level 39 Twink Warriors
- Name: Slam (Rank 2) aka 'Slammy'
- Died: At the young age of 1 year, 9 months, 5 days
- Residence: Patch 2.4.3
- Day and date of death: October 14, 2008
- Place of death: Patch 3.0.2
- Cause of death: Improved Slam (Fury tier 5) moved to (Arms tier 7).* LIFE
- Date of birth: January 9, 2007
- Place of birth: Patch 2.0.3
- Names of parents: Blizzard & WoW
- Brothers and Sisters: Charge, Intercept, Hamstring
- Employment: Committed to providing twink warriors a 'spammable' attack for solid damage.
- Favorite battleground was Warsong Gulch.
- Highest Critical Strike for 1157.
- Improved Slam always argued with Global Cooldown.
- Since Mortal Strike and Bloodthrist weren't available he was the best thing possible, EVER!* SERVICE
- October 21, 2008 during normal Realm maintenance hours.
- Please, we only request you remember how wonderful this attack was with a moment of silence.
- Place of interment: The vast Internet.
- Where to call for more information: Blizzard Customer Support 1-949-955-1382* REMEMBRANCE
- Three words that sum up Slam's life - Solid, Efficient, Lethal
- Thank you for all the fun times we had, the massive amount of HK's accumulated, we'll all miss you.
- Slam's final statement before their final Server Shutdown:"Instead of asking - 'How much damage will the attack in question bring about?'
why not ask - 'How much death? How much destruction?'
Suspending it means just that, suspending the swing timer until slam has finished "casting". For example, given a 3.5 speed weapon with no haste, you would auto-attack every 3.5 seconds, now say 1.5 seconds after your last auto attack, you cast slam. Now, instead of resetting the swing timer to 3.5, the timer instead "pauses" with 2 seconds left, meaning your next auto-attack will come 2 seconds after the .5-1.5 (depending on talents) cast time of slam is finished.
Tooltip
Slams an opponent, causing Physical damage.
Generates 10 Rage.
Spell facts
Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.
More Warrior spells
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Community notes from Wowhead · 103 comments
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