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Slam

Spell

Slam

Physical

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Instant castCombat Range

Deals 34.0729 Physical damage to all enemies, knocking them down and stunning them for 2 sec.

Slam

Tooltip

Deals 34.0729 Physical damage to all enemies, knocking them down and stunning them for 2 sec.

How it works

Slam is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 34.0729. Its area radius is 20 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 20 yards.

What it does

Slam is a Physical spell with an instant cast, a range of 5 yards and effects that last 2 sec. When cast it deals Physical damage (base value 34.0729) in a 20 yard radius and applies an aura in a 20 yard radius. The client files the whole spell under the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration2 sec
MechanicStunned
Effect #1School Damage (2)
Value: 34.0729
Radius: 20 yards
Effect #2Apply Aura (6)
Aura type id 12
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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