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Smash

Spell

Smash

Physical

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Instant castAnywhere - Unlimited

Physical spell.

Smash

How it works

Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
  2. Effect 2 is effect type 160, which the datamine does not name. It triggers Smash.

What it does

Smash is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura. It also casts Smash (record #196534).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 395
Misc value: 10379
Effect #2Effect 160
Trigger spell: Smash

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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