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Smash

Spell

Smash

Physical

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0.2 sec3 sec cooldownCombat Range

Sends a wave of force in front of the caster, inflicting damage to enemies.

Smash

Tooltip

Sends a wave of force in front of the caster, inflicting damage to enemies.

How it works

Casting it triggers a 1.5 sec global cooldown.

Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is School Damage (effect type 2). Its base value is 300. Its area radius is 20 yards.

What it does

Smash is a Physical spell with a 0.2 sec cast, a range of 5 yards and a 3 sec cooldown. When cast it deals Physical damage (base value 300) in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast time0.2 sec
Cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Dummy (3)
Effect #2School Damage (2)
Value: 300
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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