Tooltip
High Botanist Tel'arn summons 12 points of solar energy around a player that collapse in towards them. As each point moves it explodes, inflicting 235.769 Fire damage to all players.
How it works
- Effect 1 is Dummy (effect type 3). Its base value is 12. Its area radius is 200 yards.
What it does
Solar Collapse is a Fire spell with a 2 sec cast and no range (it targets the caster).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Effect #1 | Dummy (3) Value: 12 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Solar Collapse appears in: 1 boss encounter.
Boss encounters
- High Botanist Tel'arn in The Nighthold
Journal section: Stage One: The High Botanist; Stage Two: Nightosis > Solarist Tel'arn; Stage One: Division of Power > Solarist Tel'arn; Stage Two: Coallesced Energy > Naturalist Telarn's Death > Solarist Tel'arn
Encounter creatures: High Botanist Tel'arn, Naturalist Tel'arn, Solarist Tel'arn, Arcanist Tel'arnRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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