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Spawn

Spell

Spawn

Physical

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Instant castSelf Only

Physical spell.

Spawn

How it works

Spawn is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 142, which the datamine does not name. It triggers Enslaved.
  2. Effect 2 is effect type 142, which the datamine does not name. It triggers Root Self.

What it does

Spawn is a spell with an instant cast and no range (it targets the caster). It also casts Enslaved and Root Self.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 142
Trigger spell: Enslaved
Effect #2Effect 142
Trigger spell: Root Self

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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