Tooltip
Charges an enemy, striking all enemies on the way to the target for 90 Physical damage, split between every enemy struck, and knocking them back.
How it works
Stampeding Charge is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 90. Its area radius is 100 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 60. Its area radius is 100 yards.
- Effect 3 is Dummy (effect type 3). Its base value is 65. Its area radius is 5 yards.
What it does
Stampeding Charge is a Physical spell with an instant cast and a range of 300 yards. When cast it deals Physical damage (base value 90) in a 100 yard radius and has a Knock Back effect in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 90 Radius: 100 yards |
| Effect #2 | Knock Back (98) Value: 60 Misc value: 75 Radius: 100 yards |
| Effect #3 | Dummy (3) Value: 65 Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.