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Stasis Trap

Spell

Stasis Trap

Physical

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Instant castAnywhere - Unlimited

Physical spell.

Stasis Trap

How it works

Stasis Trap is built from 2 client effects, applied in this order:

  1. Effect 1 is Teleport (effect type 252). Its base value is 1.
  2. Effect 2 is Dummy (effect type 3).

What it does

Stasis Trap is a spell with an instant cast and an unlimited range. When cast it has a Teleport effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Teleport (252)
Value: 1
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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