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Static Charge

Spell

Static Charge

Nature

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Instant castSelf Only

Store Static Charge every 10 sec.

Static Charge

Tooltip

Store Static Charge every 10 sec. Moving releases the Static Charge healing allies or damaging enemies, 3 in total, preferring injured allies. Enemies suffer damage equal to the Static Charge and allies are healed for 150% of the Static Charge.

How it works

Static Charge is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec.
  2. Effect 2 is Dummy (effect type 3). Its base value is 3.
  3. Effect 3 is Dummy (effect type 3). Its base value is 150.

What it does

Static Charge is a Nature spell with an instant cast and no range (it targets the caster). When cast it applies an aura every 10 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 23
Period: every 10 sec
Effect #2Dummy (3)
Value: 3
Effect #3Dummy (3)
Value: 150

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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