Tooltip
Store Static Charge every 10 sec. Moving releases the Static Charge healing allies or damaging enemies, 3 in total, preferring injured allies. Enemies suffer damage equal to the Static Charge and allies are healed for 150% of the Static Charge.
How it works
Static Charge is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec.
- Effect 2 is Dummy (effect type 3). Its base value is 3.
- Effect 3 is Dummy (effect type 3). Its base value is 150.
What it does
Static Charge is a Nature spell with an instant cast and no range (it targets the caster). When cast it applies an aura every 10 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 10 sec |
| Effect #2 | Dummy (3) Value: 3 |
| Effect #3 | Dummy (3) Value: 150 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.