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Stay Awhile

Spell

Stay Awhile

Physical

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Instant castSelf Only

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Stay Awhile

What it does

Stay Awhile is a spell with an instant cast and no range (it targets the caster). When cast it has a Quest Complete effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast timeInstant
EffectQuest Complete
RangeSelf Only
Spell ID1258037

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 298
Effect #2Quest Complete (16)
Misc value: 92757
Effect #3Effect 132
Misc value: 338117
Effect #4Effect 61
Misc value: 104313

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 9 separate Spell records named "Stay Awhile". This page is record #1258037. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.

Record What differs from this record Likely reason
#416217duration: 30 sec; effect types: effect 267, Apply Aura, effect 132A different effect setup
#1258030no compared field differsA duplicate client record
#1258063no compared field differsA duplicate client record
#1277479effect types: effect 298, effect 267, effect 338, Trigger SpellA different effect setup
#1277521effect types: effect 298, effect 267, effect 338, Trigger SpellA different effect setup
#1287332used by: Cast by [DNT] On Abandon; duration: until cancelled; effect types: Apply Aura, effect 113, Quest CompleteA helper record another spell casts
#1287334used by: Cast by [DNT] On Abandon; duration: until cancelled; effect types: Apply Aura, Quest CompleteA helper record another spell casts
#1287635duration: until cancelled; effect types: Apply Aura, effect 113, Quest CompleteA different effect setup

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

Stay Awhile Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

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