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Steady Shot

Spell

Steady Shot

Physical

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1.8 secLong Range

A steady shot that causes (60% of Attack Power) Physical damage and increases the duration of Concussive Shot on the target.1 sec.

Steady Shot

Tooltip

A steady shot that causes (60% of Attack Power) Physical damage and increases the duration of Concussive Shot on the target.1 sec.

Usable while moving.

How it works

Casting it triggers a 1.5 sec global cooldown.

  1. Effect 1 is School Damage (effect type 2). It scales with 0.6 times attack power.

What it does

Steady Shot is a Physical spell with a 1.8 sec cast and a range of 40 yards. When cast it deals Physical damage.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast time1.8 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Attack power coefficient: 0.6

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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