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Steady Shot

Spell

Steady Shot

Physical

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2 secLong Range

Let loose a steady shot dealing Physical damage.

Steady Shot

Tooltip

Let loose a steady shot dealing Physical damage.

Usable while moving.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 100.

What it does

Steady Shot is a Physical spell with a 2 sec cast and a range of 40 yards. When cast it deals Physical damage (base value 100).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast time2 sec
Effect #1School Damage (2)
Value: 100

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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