Skip to content
Sting

Spell

Sting

Nature

Advertisement

1 secSix yards

The caster stings its current target inflicting Nature damage and poisoning the target inflicting Nature damage every 3 sec.

Sting

Tooltip

The caster stings its current target inflicting Nature damage and poisoning the target inflicting Nature damage every 3 sec. for 9 sec.

How it works

Its dispel type is client id 4. Its aura procs every time its trigger condition is met.

Sting is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 200.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 150 per tick. It ticks every 3 sec, 3 times over the full 9 sec (450 base in total).

What it does

Sting is a Nature spell with a 1 sec cast, a range of 6 yards and effects that last 9 sec. When cast it deals Nature damage (base value 200) and applies an aura every 3 sec. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range6 yards (Six yards)
Cast time1 sec
Duration9 sec
Dispel typeDispel type id 4
Proc chanceAlways
Max stacks3
Effect #1School Damage (2)
Value: 200
Effect #2Apply Aura (6)
Aura type id 3
Value: 150
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Sting at Wowhead (opens Wowhead in a new tab)