How it works
- Effect 1 is School Damage (effect type 2). Its base value is 0.0777. Its area radius is 3.5 yards.
What it does
Submerge is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage (base value 0.0777) in a 3.5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 0.0777 Radius: 3.5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.