Tooltip
Submerge into the ground, dealing damage to enemies and knocking them into the air upon emerging.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Submerge is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 56.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -30.
What it does
Submerge is a spell with a 1.6 sec cast, no range (it targets the caster), a 1.5 sec cooldown and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1.6 sec |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 56 Misc value: 126605, 1 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -30 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.