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Submerge

Spell

Submerge

Physical

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1.6 sec1.5 sec cooldownSelf Only

Submerge into the ground, dealing damage to enemies and knocking them into the air upon emerging.

Submerge

Tooltip

Submerge into the ground, dealing damage to enemies and knocking them into the air upon emerging.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Submerge is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 56.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -30.

What it does

Submerge is a spell with a 1.6 sec cast, no range (it targets the caster), a 1.5 sec cooldown and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1.6 sec
Cooldown1.5 sec
Global cooldownNone
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 56
Misc value: 126605, 1
Effect #2Apply Aura (6)
Aura type id 33
Value: -30

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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