How it works
Its aura procs every time its trigger condition is met.
Submerged is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. It scales with 1 times spell power.
- Effect 2 is Spawn (effect type 46).
What it does
Submerged is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura and has a Spawn effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 4 Spell power coefficient: 1 |
| Effect #2 | Spawn (46) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Submerged appears in: 1 spell that casts it.
Spells that cast it
- EmergeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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