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Summon Enemy

Spell

Summon Enemy

Physical

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Instant castVision Range (AOI)

Physical spell.

Summon Enemy

How it works

Summon Enemy is built from 6 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
  3. Effect 3 is effect type 167, which the datamine does not name.
  4. Effect 4 is Trigger Spell (effect type 64). It triggers Summon Meat Piles.
  5. Effect 5 is Trigger Spell (effect type 64). It triggers Summon Meat Piles.
  6. Effect 6 is Trigger Spell (effect type 64). It triggers Summon Meat Piles.

What it does

Summon Enemy is a spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it summons a creature and applies an aura. It also casts Summon Meat Piles, Summon Meat Piles and Summon Meat Piles.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
DurationInfinite
Effect #1Summon (28)
Misc value: 153825, 719
Effect #2Apply Aura (6)
Aura type id 4
Effect #3Effect 167
Effect #4Trigger Spell (64)
Trigger spell: Summon Meat Piles
Effect #5Trigger Spell (64)
Trigger spell: Summon Meat Piles
Effect #6Trigger Spell (64)
Trigger spell: Summon Meat Piles

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Summon Enemy appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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