How it works
Summon Tess is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Summon (effect type 28). Its area radius is 10 yards.
- Effect 3 is effect type 140, which the datamine does not name. It triggers Summon Darius.
What it does
Summon Tess is a spell with an instant cast, a range of 10 yards and an effect that lasts until cancelled. When cast it applies an aura and summons a creature in a 10 yard radius. It also casts Summon Darius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Summon (28) Misc value: 150779, 4589 Radius: 10 yards |
| Effect #3 | Effect 140 Trigger spell: Summon Darius |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Summon Tess appears in: 1 spell that casts it.
Spells that cast it
- Cancel AurasTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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