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Survival

Spell

Survival

Physical

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Instant castSelf Only

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Survival

What it does

Survival is a spell with an instant cast and no range (it targets the caster). When cast it has a Quest Complete effect. It also casts Force Specialization.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast timeInstant
EffectQuest Complete
RangeSelf Only
Spell ID198435

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Quest Complete (16)
Misc value: 40619
Effect #2Effect 90
Misc value: 104634
Effect #3Effect 139
Misc value: 40621
Effect #4Effect 139
Misc value: 40620
Effect #5Trigger Spell (64)
Trigger spell: Force Specialization

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 4 separate Spell records named "Survival". This page is record #198435. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.

Record What differs from this record Likely reason
#208031used by: Cast by Cancel Aura; duration: 3 min; effect types: Apply Aura, Apply Aura, Apply Aura, Trigger Spell; different tooltip textA helper record another spell casts
#223729effect types: Quest Complete, effect 139, effect 139, effect 90A different effect setup
#226331effect types: Quest Complete, effect 139, effect 139, effect 90A different effect setup

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

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