Tooltip
You are infused with volatile Temporal energy, inflicting increasing Arcane damage to you every second. This energy grants you the ability, "Temporal Smash."
How it works
Temporal Charge is built from 2 client effects, applied in this order:
- Effect 1 is effect type 140, which the datamine does not name. It triggers Temporal Charge.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 11.1951 per tick. It ticks every 1 sec.
What it does
Temporal Charge is an Arcane spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec. It also casts Temporal Charge (record #226845).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Effect 140 Trigger spell: Temporal Charge |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 11.1951 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Temporal Charge appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Chronomatic Anomaly in The Nighthold
Journal section: Waning Time Particle > Temporal Rift
Encounter creatures: Chronomatic Anomaly, Fragmented Time Particle, Waning Time ParticleRaid boss ability
Spells that cast it
- Temporal SmashTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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