What it does
Tether is a spell with an instant cast and a range of 100 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell facts
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Multiple client spell records exist
The game client stores 7 separate Spell records named "Tether". This page is record #268645. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.
| Record | What differs from this record | Likely reason |
|---|---|---|
| #265901 | no compared field differs | A duplicate client record |
| #265994 | used by: Cast by Spawn; duration: 168 hr; effect types: Persistent Area Aura, Trigger Spell | A helper record another spell casts |
| #267300 | duration: 168 hr; effect types: Persistent Area Aura, Trigger Spell | A different effect setup |
| #267302 | no compared field differs | A duplicate client record |
| #268629 | duration: until cancelled; effect types: Apply Aura | A different effect setup |
| #268643 | used by: Cast by Spawn; effect types: Dummy, Dummy | A helper record another spell casts |
Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.