Spell
Thrash
Physical
Strikes all nearby enemies, dealing (35.5% of Attack Power) Arcane damage and an additional (90% of Attack Power) Arcane damage over 15 sec.
Tooltip
Strikes all nearby enemies, dealing (35.5% of Attack Power) Arcane damage and an additional (90% of Attack Power) Arcane damage over 15 sec.
Awards 1 combo points.
How it works
Its dispel type is client id 11.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.18 times attack power. It applies the bleeding mechanic. It ticks every 3 sec, 5 times over the full 15 sec.
What it does
Thrash is a spell with an instant cast, a range of 100 yards and effects that last 15 sec. When cast it applies an aura with the bleeding mechanic every 3 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 15 sec |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Effect #1 | Apply Aura (6) Aura type id 3 Attack power coefficient: 0.18 Mechanic: Bleeding Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.