Tooltip
Hurl an axe, dealing 3.67945 Physical damage, then bouncing to other nearby targets.
How it works
Throw Axe is built from 3 client effects, applied in this order:
- Effect 1 is Health Leech (effect type 9). Its base value is 3.6794. It jumps to up to 3 targets.
- Effect 2 is effect type 114, which the datamine does not name.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 11. Its base value is 400.
What it does
Throw Axe is a Physical spell with a 1.5 sec cast, a range of 25 yards and effects that last 3 sec. When cast it drains health from the target (base value 3.6794) jumping to up to 3 targets and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 25 yards (Twenty-Five yards) |
| Cast time | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Effect #1 | Health Leech (9) Value: 3.6794 Chain targets: 3 |
| Effect #2 | Effect 114 |
| Effect #3 | Apply Aura (6) Aura type id 11 Value: 400 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.