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Thunder Clap

Spell

Thunder Clap

Nature

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Instant cast8 sec cooldownSelf Only

Causes 340.729 Nature damage and slows enemy movement speed by 25%.

Thunder Clap

Tooltip

Causes 340.729 Nature damage and slows enemy movement speed by 25%.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Thunder Clap is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -25. It applies the snared mechanic. Its area radius is 30 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 340.729. Its area radius is 30 yards.

What it does

Thunder Clap is a Nature spell with an instant cast, no range (it targets the caster), an 8 sec cooldown and effects that last 15 sec. When cast it applies an aura with the snared mechanic in a 30 yard radius and deals Nature damage (base value 340.729) in a 30 yard radius. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Cooldown8 sec
Global cooldownNone
Duration15 sec
Dispel typeDispel type id 1
Proc chanceAlways
Max stacks3
Effect #1Apply Aura (6)
Aura type id 33
Value: -25
Mechanic: Snared
Radius: 30 yards
Effect #2School Damage (2)
Value: 340.729
Radius: 30 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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