How it works
To the Corner! is built from 2 client effects, applied in this order:
- Effect 1 is Jump (effect type 41).
- Effect 2 is Trigger Missile (effect type 32). It triggers Knockdown.
What it does
To the Corner! is a spell with an instant cast and a range of 40 yards. When cast it makes the caster jump to the target and launches a missile. It also casts Knockdown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Effect #1 | Jump (41) |
| Effect #2 | Trigger Missile (32) Trigger spell: Knockdown |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.