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To the Corner!

Spell

To the Corner!

Physical

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Instant castLong Range

Physical spell.

To the Corner!

How it works

To the Corner! is built from 2 client effects, applied in this order:

  1. Effect 1 is Jump (effect type 41).
  2. Effect 2 is Trigger Missile (effect type 32). It triggers Knockdown.

What it does

To the Corner! is a spell with an instant cast and a range of 40 yards. When cast it makes the caster jump to the target and launches a missile. It also casts Knockdown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast timeInstant
Effect #1Jump (41)
Effect #2Trigger Missile (32)
Trigger spell: Knockdown

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.