Tooltip
Places a shell of shadow magic around a player that absorbs 105.825 healing. If Touch of Harm is dispelled, the remaining absorb jumps to another random player.
Additionally inflicts 15% of the player's current health as Shadow damage every 2 sec.
How it works
- Effect 1 is School Damage (effect type 2).
What it does
Touch of Harm is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.