Tooltip
Naturalist Tel'arn shoots 2 Toxic Spores at a random player's location for that persist for 2 min. If any player comes into contact with the spore it bursts, inflicting 15.6732 Nature damage to them every 0.5 sec for 12 sec.
How it works
- Effect 1 is Dummy (effect type 3). Its base value is 219233. Its area radius is 300 yards.
What it does
Toxic Spores is a Nature spell with a 2 sec cast and a range of 300 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | 2 sec |
| Effect #1 | Dummy (3) Value: 219233 Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Toxic Spores appears in: 1 boss encounter.
Boss encounters
- High Botanist Tel'arn in The Nighthold
Journal section: Stage Three: Pure Forms > Naturalist Tel'arn; Stage One: Division of Power > Naturalist Tel'arn; Stage Two: Coallesced Energy > Arcanist Tel'arn's Death > Naturalist Tel'arn
Encounter creatures: High Botanist Tel'arn, Naturalist Tel'arn, Solarist Tel'arn, Arcanist Tel'arnRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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