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Tranquility

Spell

Tranquility

Nature

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Druid

Instant castSelf Only

Regenerates all nearby group members every 1 seconds for 10 sec.

Tranquility

Tooltip

Regenerates all nearby group members every 1 seconds for 10 sec. Druid must channel to maintain the spell.

How it works

  1. Effect 1 is Area Aura (Party) (effect type 35). It applies aura type 20. Its base value is 5 per tick. It scales with 0.067 times spell power. Its area radius is 20 yards. It ticks every 1 sec, 10 times over the full 10 sec (50 base in total).

What it does

Tranquility is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura to the party in a 20 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
GCD categoryCategory id 133
Duration10 sec
Effect #1Area Aura (Party) (35)
Aura type id 20
Value: 5
Spell power coefficient: 0.067
Radius: 20 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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