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Trapped

Spell

Trapped

Physical

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Instant castTower 100

Become trapped under a pile of rubble.

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Trapped

Tooltip

Become trapped under a pile of rubble.

What it does

Trapped is a spell with an instant cast, a range of 100 yards and effects that last 5 min. When cast it summons a creature, applies an aura and has a Teleport effect. The client files the whole spell under the mounted mechanic. It also casts Pile of Rubble.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast timeInstant
Duration5 min
EffectsSummon, Apply Aura, Teleport
RangeTower 100
Spell ID429498

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolPhysical
Range100 yards (Tower 100)
Cast timeInstant
Duration5 min
MechanicMounted
Effect #1Summon (28)
Misc value: 214298, 3285
Effect #2Apply Aura (6)
Aura type id 495
Misc value: 1
Trigger spell id 433242
Effect #3Trigger Spell (64)
Trigger spell id 182603
Effect #4Effect 140
Trigger spell: Pile of Rubble
Effect #5Trigger Spell (64)
Trigger spell id 439508
Effect #6Teleport (252)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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Where it comes from

Where is this spell used?

Trapped appears in: 5 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

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