Tooltip
Become trapped under a pile of rubble.
What it does
Trapped is a spell with an instant cast, a range of 100 yards and effects that last 5 min. When cast it summons a creature, applies an aura and has a Teleport effect. The client files the whole spell under the mounted mechanic. It also casts Pile of Rubble.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell facts
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 5 min |
| Mechanic | Mounted |
| Effect #1 | Summon (28) Misc value: 214298, 3285 |
| Effect #2 | Apply Aura (6) Aura type id 495 Misc value: 1 Trigger spell id 433242 |
| Effect #3 | Trigger Spell (64) Trigger spell id 182603 |
| Effect #4 | Effect 140 Trigger spell: Pile of Rubble |
| Effect #5 | Trigger Spell (64) Trigger spell id 439508 |
| Effect #6 | Teleport (252) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
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Where is this spell used?
Trapped appears in: 5 spells that cast it.
Spells that cast it
- Abandon Quest [DNT]Triggers this spell
- Teleport to Rubble [DNT]Triggers this spell
- Rubble Pile Backup [DNT]Triggers this spell
- Clear Rubble [DNT]Triggers this spell
- Cancel Aura [DNT]Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.