Tooltip
When any player's health falls below 40% health during combat, the idol awakens dealing moderate Physical damage to nearby enemies and taunting them for 10 sec. Can only occur every 2 min.
How it works
Unbreakable Iron Idol is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2.5. Its area radius is 8 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Taunt.
What it does
Unbreakable Iron Idol is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 2.5) in an 8 yard radius. It also casts Taunt.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 2.5 Radius: 8 yards |
| Effect #2 | Trigger Spell (64) Trigger spell: Taunt |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.