Tooltip
Touching an Unstable Soul causes it to collapse inflicting 21.3757 Shadow damage to all players and an additional 12.1841 Shadow damage to players. of the detonation.
How it works
Unstable Soul is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 21.3757. Its area radius is 200 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 6.8013. Its area radius is 10 yards.
What it does
Unstable Soul is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 21.3757) in a 200 yard radius and deals Shadow damage (base value 6.8013) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 21.3757 Radius: 200 yards |
| Effect #2 | School Damage (2) Value: 6.8013 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Unstable Soul appears in: 1 boss encounter.
Boss encounters
- Gorefiend in Hellfire Citadel
Journal section: Gorefiend > Feast of Souls
Encounter creatures: GorefiendRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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