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Unstable Soul

Spell

Unstable Soul

Fire

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Instant cast120

Inflicts 61.5731 Fire damage every 2 sec.

Unstable Soul

Tooltip

Inflicts 61.5731 Fire damage every 2 sec. After 8 sec the target will explode, inflicting 145.537 Fire damage. The target and allies will also be knocked back.

How it works

Unstable Soul is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec, 4 times over the full 8 sec. It triggers Unstable Soul.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 100.
  3. Effect 3 is effect type 226, which the datamine does not name.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Unstable Soul is a Fire spell with an instant cast, a range of 120 yards and effects that last 8 sec. When cast it applies an aura every 2 sec and applies an aura. It also casts Unstable Soul (record #235125).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range120 yards (120)
Cast timeInstant
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 2 sec
Trigger spell: Unstable Soul
Effect #2Apply Aura (6)
Aura type id 61
Value: 100
Effect #3Effect 226
Misc value: 578065
Effect #4Apply Aura (6)
Aura type id 260
Misc value: 1376, 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Unstable Soul appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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