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Unstable Soul

Spell

Unstable Soul

Fire

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Instant castInteract Range

Inflicts 61.5731 Fire damage every 2 sec.

Unstable Soul

Tooltip

Inflicts 61.5731 Fire damage every 2 sec. After 8 sec the target explodes, inflicting 145.537 Fire damage to all allies. The target and allies will also be knocked back.

Unstable Soul is triggered by Hammers, Echoes, and Fragments of opposing elements, as well as by coming too close to players with opposite Infusion debuffs. Unstable Soul is also caused directly by Mass Instability.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 61.5731.

What it does

Unstable Soul is a Fire spell with an instant cast and a range of 5 yards. When cast it deals Fire damage (base value 61.5731).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range5 yards (Interact Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 61.5731

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Unstable Soul appears in: 3 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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